![]() ![]() These puppets are then inhabited by Spirits, taking on their personality in battle offering some unique and clever battles. It is learned that Galeem, the being responsible for the attack, is using the now imprisoned fighters to create puppets. Incidentally, all three come from Mario and its sub-universes.World of Light starts us off with a wonderful cutscene in which every character is brought to their demise by an army of Master Hand look alikes, save one lone round puff, Kirby. The Super Star is one of three items that will change the music being played on the stage temporarily, the other two being the normal Hammer and the Golden Hammer.In Ultimate, if a character is on their last stock in a Stamina Battle and is grabbed, becomes invincible from a Super Star while being grabbed, and then thrown with low enough HP that the throw would KO, they will trigger Special Zoom as if they were KO'd, but won't take any damage or be KO'd.In Ultimate, the invincible theme doesn't loop correctly, as on every second repeat, the song audibly loops too early.They still take full knockback from throws however. If a player touches a Super Star while grabbed by an opponent, they will stay grabbed for the normal duration, but will be immune to pummels, and will take no damage from throws.a certain move or event such as KO Uppercut or Finishing Touch hitting somebody) when the Star is in effect, that doesn't happen. When the music would normally stop for a moment (i.e.Bulborbs on Distant Planet are still able to trap characters invincible from a Super Star, though they won't be KO'd.This happens whenever he uses an item that gives a visual effect, like the Smoke Ball. In Brawl, if Snake obtains the Super Star and uses Grenade Launcher, the visual effect of the Super Star will still appear. ![]() Characters who have grabbed the Super Star can avoid the acid in Planet Zebes and Brinstar, or the lava on Norfair which will result in a self-destruct since fighters fall through it to the blast zone. ![]()
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